There's always a flurry of activity around the time a zone locks. Here, Lylia and I look for some trouble a few minutes before Dragonwake locks.
Update: we might have finally figured out what has been lagging Lylia's game out --- the combat log! She used to have the combat log open and detached from the chat window. Since she turned it off, the game is no longer stupid choppy.
Showing posts with label sorceress. Show all posts
Showing posts with label sorceress. Show all posts
Sunday, May 31, 2009
Monday, May 25, 2009
Black Crag pre-Fortress duo roaming
Order was working to lock Black Crag to advance to the Destruction Fortress. There was a sizable force camping the Destro warcamp, and groups of Order were posted to guard each Battlefield Objective.
The video starts out with me harassing the north BO nearest to their warcamp (Squiggly Pens). Two White Lions refuse to play, and before long they start gathering their entire defensive force to hunt me.
Lylia shows up, and we decide to move to the east BO (Madcap Pickins) to see if Order is more alive over there. We run into some Order along the way, and arrive at the BO to find a decent force defending here as well. We evaluate the situation, count the numbers and identify our key targets. At this point the people we killed on the way here respawn, try to get back and we kill them again. Meanwhile, some roamers find us and we bait them away for the kill as well.
After a few sets of kills, it started to feel dangerous. We knew we would get overwhelmed soon. We tried to make our escape to a more advantageous position, but we get intercepted by a large Order force. After some slipping and evading, we end up heading toward some friendly NPCs (not expecting to get out of this alive) --- and that is where the last section of the fight happens.
The video starts out with me harassing the north BO nearest to their warcamp (Squiggly Pens). Two White Lions refuse to play, and before long they start gathering their entire defensive force to hunt me.
Lylia shows up, and we decide to move to the east BO (Madcap Pickins) to see if Order is more alive over there. We run into some Order along the way, and arrive at the BO to find a decent force defending here as well. We evaluate the situation, count the numbers and identify our key targets. At this point the people we killed on the way here respawn, try to get back and we kill them again. Meanwhile, some roamers find us and we bait them away for the kill as well.
After a few sets of kills, it started to feel dangerous. We knew we would get overwhelmed soon. We tried to make our escape to a more advantageous position, but we get intercepted by a large Order force. After some slipping and evading, we end up heading toward some friendly NPCs (not expecting to get out of this alive) --- and that is where the last section of the fight happens.
Two's company
Incidentally, I'm not the only one bored with WAR's zzzzzzz "RVR" endgame. Introducing my partner in crime (in real life and in-game), Lylia the Sorceress. She came along for the hunt one day. It starts as a little project to familiarize with the zones, get used to prowling and finding kills.
Cutting teeth --- low-risk stalking for strays at the perimeter of Praag's RVR lake:
Aqua battle, with Lylia throwing in a disarm with the CCs to save me:
Dragging a 2v3 fight (that reduced to 2v2) away for the kill. Started rolling the camera after evading the WH. Lylia lagged out in this one, running into the trees near the end and leaving me to fend for myself :)
Destro was getting spawn camped in a scenario, so we decided to take a break from the cheese and hunt the weak. The game only allows at most a 6-man to queue together. This means that while the 6-man is strong enough to dominate the entire Destro PUG, there will be weak Order PUGs in the game who aren't well supported by the 6-man. In this fight, we bait rezzers away and Lylia draws aggro one way while I stay sneaky outside their field of view.
Hopefully more to come in the future!
Cutting teeth --- low-risk stalking for strays at the perimeter of Praag's RVR lake:
Aqua battle, with Lylia throwing in a disarm with the CCs to save me:
Dragging a 2v3 fight (that reduced to 2v2) away for the kill. Started rolling the camera after evading the WH. Lylia lagged out in this one, running into the trees near the end and leaving me to fend for myself :)
Destro was getting spawn camped in a scenario, so we decided to take a break from the cheese and hunt the weak. The game only allows at most a 6-man to queue together. This means that while the 6-man is strong enough to dominate the entire Destro PUG, there will be weak Order PUGs in the game who aren't well supported by the 6-man. In this fight, we bait rezzers away and Lylia draws aggro one way while I stay sneaky outside their field of view.
Hopefully more to come in the future!
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